“Join us in shaping Aztecs: The Last Sun into an unforgettable experience! By jumping in early, you’ll directly influence the game’s evolution with your feedback. We’ve built a solid foundation packed with content, but your ideas will help us polish mechanics, expand the world, and deliver a game that truly resonates with players.”
这款游戏的抢先体验状态大约持续多久?
“We can't confirm a definitive timeline for this yet. The idea is to stay in Early Access for at least 12 months and use this time to add new regions, mechanics, quality of life features and technical optimization. Your feedback will shape the game!”
计划中的完整版本和抢先体验版本到底有多少不同?
“For the full version, we aim to enhance the game by introducing new production chains that will boost the economy and add exciting options for the Aztec capital city Tenochtitlan. We'll also expand the game by including a new region on the strategic map to enrich player expeditions and develop the storyline further. ”
抢先体验版本的现状如何?
“We already provide a solid gameplay foundation, allowing players to develop and manage the capital of the Aztec empire. Shape the tropical marshes of Lake Texcoco by creating canals, reclaiming land, and terraforming for construction. The game includes various production chains essential for resource management and dealing with ensuring survival.
You will experience a compelling story inspired by Aztec history and mythology, where players deal with the consequences of their ancestors' actions, facing threats from those seeking vengeance. ”
在抢先体验期间和结束之后,游戏价格会有所不同吗?
“It is very likely that the price will be increased over the course of the Early Access period leading up to a full 1.0 release. The price we are asking will always fairly reflect the content included and lower starting prices are a token of appreciation for your involvement during Early Access phase.”
在开发过程中,你们是如何计划让玩家社区参与进来的?
“Our Discord server will be the primary communications hub for our community and you will be welcome to suggest new features, provide feedback and get in touch with us developers directly.”