Cargo 是 Rust 的构建系统和包管理器。

Rust 开发者常用 Cargo 来管理 Rust 工程和获取工程所依赖的库。在上个教程中我们曾使用 cargo new greeting 命令创建了一个名为 greeting 的工程,Cargo 新建了一个名为 greeting 的文件夹并在里面部署了一个 Rust 工程最典型的文件结构。这个 greeting 文件夹就是工程本身。

Cargo 功能 Cargo 除了创建工程以外还具备构建(build)工程、运行(run)工程等一系列功能,构建和运行分别对应以下命令:

cargo build cargo run Cargo 还具有获取包、打包、高级构建等功能,详细使用方法参见 Cargo 命令。

在 VSCode 中配置 Rust 工程 Cargo 是一个不错的构建工具,如果使 VSCode 与它相配合那么 VSCode 将会是一个十分便捷的开发环境。

在上一章中我们建立了 greeting 工程,现在我们用 VSCode 打开 greeting 文件夹( 注意不是 runoob-greeting )。

打开 greeting 之后,在里面新建一个新的文件夹 .vscode (注意 vscode 前面的点,如果有这个文件夹就不需要新建了)。在新建的 .vscode 文件夹里新建两个文件 tasks.json 和 launch.json,文件内容如下:

tasks.json 文件

" version " : " 2.0.0 " , " tasks " : [ " label " : " build " , " type " : " shell " , " command " : " cargo " , " args " : [ " build " ]

launch.json 文件(适用在 Windows 系统上)

" version " : " 0.2.0 " , " configurations " : [ " name " : " (Windows) 启动 " , " preLaunchTask " : " build " , " type " : " cppvsdbg " , " request " : " launch " , " program " : " ${workspaceFolder}/target/debug/${workspaceFolderBasename}.exe " , " args " : [ ] , " stopAtEntry " : false , " cwd " : " ${workspaceFolder} " , " environment " : [ ] , " externalConsole " : false " name " : " (gdb) 启动 " , " type " : " cppdbg " , " request " : " launch " , " program " : " ${workspaceFolder}/target/debug/${workspaceFolderBasename}.exe " , " args " : [ ] , " stopAtEntry " : false , " cwd " : " ${workspaceFolder} " , " environment " : [ ] , " externalConsole " : false , " MIMode " : " gdb " , " miDebuggerPath " : " 这里填GDB所在的目录 " , " setupCommands " : [ " description " : " 为 gdb 启用整齐打印 " , " text " : " -enable-pretty-printing " , " ignoreFailures " : true

launch.json 文件(适用在 Linux 系统上)

" version " : " 0.2.0 " , " configurations " : [ " name " : " Debug " , " type " : " gdb " , " preLaunchTask " : " build " , " request " : " launch " , " target " : " ${workspaceFolder}/target/debug/${workspaceFolderBasename} " , " cwd " : " ${workspaceFolder} "

launch.json 文件(适用在 Mac OS 系统上)

" version " : " 0.2.0 " , " configurations " : [ " name " : " (lldb) 启动 " , " type " : " cppdbg " , " preLaunchTask " : " build " , " request " : " launch " , " program " : " ${workspaceFolder}/target/debug/${workspaceFolderBasename} " , " args " : [ ] , " stopAtEntry " : false , " cwd " : " ${workspaceFolder} " , " environment " : [ ] , " externalConsole " : false , " MIMode " : " lldb "

然后点击 VSCode 左栏的 "运行"。

如果你使用的是 MSVC 选择 "(Windows) 启动"。

如果使用的是 MinGW 且安装了 GDB 选择"(gdb)启动",gdb 启动前请注意填写 launch.json 中的 "miDebuggerPath"。

程序就会开始调试运行了。运行输出将出现在"调试控制台"中:

在 VSCode 中调试 Rust

调试程序的方法与其它环境相似,只需要在行号的左侧点击红点就可以设置断点,在运行中遇到断点会暂停,以供开发者监视实时变量的值。

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