The Bachelor of Arts in Animation and Games (A&G) is focused on using both animation and games to educate, inspire, and entertain. Our STEM-designated, collaborative curriculum is designed to prepare students to be creative problem solvers, training future artists and technicians across many disciplines to handle whatever challenges the future may bring.
Animation and Games students have the opportunity to work in a studio environment, explore visual narrative, game mechanics and experimental animation, and learn project development and management practices. The A&G degree program examines the potential of animation and games in diverse areas such as entertainment, education, and visualization.
Start your application now →
2D background artist, 3D artist, 3D animator, 3D modeler, animator, art director, cartoonist, character artist, character designer, cinematic animator, cinematographer, colorist, concept artist, effects artist, environment artist, game developer, graphic designer, illustrator, lead artist, matte painter, mechanical mesh modeler, mechanical mesh animator or rigger, motion capture artist, project manager, sound designer, storyboard artist, technical artist, texture artist, user interface artist, VFX artist, video game level designer, world or environment artist
For the fourth year in a row, the Bass School is a Certified Partner of
SideFX
, the developers of the procedural 3D art software Houdini. Certification means that our students have demonstrated exceptional skill using the industry-leading tool favored by professional technical artists working in the film, television, and games industries.
These advanced courses mimic an animation studio environment wherein a crew of approximately 40 students create their own CG animated short over a period of two sequential semesters. All major areas of production are represented and work together to create a fully realized 3D animated short. These courses utilize various aspects of all areas of computer animation including story development, layout, modeling, texturing, rigging, animation and lighting, rendering/compositing, sound design, and project planning and management.
Game Production Lab I (
ANGM 4376
) and Game Production Lab II (
ANGM 4377
):
These courses function as simulations of the game development industry and are intended for students who have completed substantial coursework in game development and design. Students in these courses develop selected original, playable game concepts through multiple iterations and milestones, culminating in a professional-level release.
Explore Courses →
The
American Institute of Graphic Arts (AIGA) UTD
presents career-development workshops and networking opportunities for those entering the design industry. The
Animation Guild
provides a collaborative environment for students interested in animation production. Likewise, the
Student Game Developer Association
is a community of students and industry professionals interested in game development. And the
UX Club
increases awareness and community around user-centered design.
Explore Arts, Humanities, and Technology Student Organizations →
The Bass School’s Animation Lab provides an opportunity for students to take part in a simulated animation studio experience, where a crew of 40 students work for two semesters in assigned roles to write, design and produce a short CG animated short film. Although faculty provides the schedule and pipeline structure, students drive the content and daily production. By working in this innovative environment, students gain a wealth of experience in creative problem-solving, people management and collaboration.
New $5 million partnership aims to enhance safety and efficiency in aviation maintenance using XR technologies Richardson, Texas – [2/11/2025]…
After a year of collaboration among 55 UT Dallas students, the animated short Sunny will make its highly anticipated debut…
This fall the Harry W. Bass Jr. School of Arts, Humanities, and Technology began offering a Bachelor of Arts in…
The University of Texas at Dallas
Harry W. Bass Jr. School of Arts, Humanities, and Technology
800 W. Campbell Road, JO31
Richardson, TX 75080-3021
Quick Links
Degrees, Minors and Certificates
Research
Partnerships
Contacts
Careers
Bass Resources (Intranet)
Privacy Policy