public class FontMain {
public static void main(String[] args) throws IOException, FontFormatException, InterruptedException, NoSuchMethodException, IllegalAccessException, InvocationTargetException {
File file = new File("/Users/cayun/PingFang.ttc");
while (true) {
run(file);
Thread.sleep(1);
private static void run(File file) throws IOException, FontFormatException, NoSuchMethodException, InvocationTargetException, IllegalAccessException {
BufferedImage blankImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
Graphics2D g = blankImage.createGraphics();
Font font = Font.createFont(Font.TRUETYPE_FONT, file);
font = font.deriveFont(12.0f);
g.setFont(font);
g.drawString("hello", 12, 12);
每次new Font()之后,调用g.drawString()方法都会在Non-Heap区域分配一块内存且不回收
g.drawString()的调用栈如下,
SunGraphics2D.drawString(String, int, int)
-> ValidatePipe.drawString(SunGraphics2D, String, double, double)
-> SunGraphics2D.getFontInfo()
-> SunGraphics2D.checkFontInfo
-> Font2D.getStrike(Font, AffineTransform, AffineTransform, int, int)
-> Font2D.getStrike(FontStrikeDesc, boolean)
->FileFont.createStrike(FontStrikeDesc)
-> ... -> T2KFontScaler.<init>(Font2D, int, boolean, int)
-> T2KFontScaler.initNativeScaler(...)
在调用栈中第二个标红的部分
new T2KFontScaler() 时会调用 T2KFontScaler.initNativeScaler()这个native方法,这个native方法会在Non-Heap部分分配内存,且之后也没有相应的回收机制。
demo代码&效果图
public class FontMain {
public static void main(String[] args) throws IOException, FontFormatException, InterruptedException, NoSuchMethodException, IllegalAccessException, InvocationTargetException, ClassNotFoundException, InstantiationException {
File file = new File("/System/Library/Fonts/AquaKana.ttc")
Font font = Font.createFont(Font.TRUETYPE_FONT, file)
font = font.deriveFont(12.0f)
BufferedImage blankImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB)
Graphics2D g = blankImage.createGraphics()
g.setFont(font)
// T2KFontScaler无法通过new的方式创建,此处使用反射创建
Class clazz = Class.forName("sun.font.T2KFontScaler")
Constructor constructor = clazz.getConstructor(Font2D.class, int.class, boolean.class, int.class)
constructor.setAccessible(true)
while (true) {
constructor.newInstance(((SunGraphics2D) g).getFontInfo().font2D, 0, true, 80005872)
Thread.sleep(1)
辅助证明:JDK已知bug
JDK-7074159 : run out of memory
为字体做个缓存
public class FontMain {
private static Font font = null
private static Object lock = new Object()
public static void main(String[] args) throws IOException, FontFormatException, InterruptedException, NoSuchMethodException, IllegalAccessException, InvocationTargetException {
File file = new File("/Users/cayun/PingFang.ttc")
while (true) {
run(file)
Thread.sleep(1)
private static void run(File file) throws IOException, FontFormatException, NoSuchMethodException, InvocationTargetException, IllegalAccessException {
BufferedImage blankImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB)
Graphics2D g = blankImage.createGraphics()
if (font == null) {
synchronized (lock) {
if (font == null) {
font = Font.createFont(Font.TRUETYPE_FONT, file)
font = font.deriveFont(12.0f)
g.setFont(font)
g.drawString("hello", 12, 12)
复制代码
原因详解
这个解决方法看起来有点奇怪,或许很容易就会有这样一个疑问:明明导致内存泄漏的是g.drawString()方法,却为何要对Font做缓存?
为了简单说明原因,我们先定义两种方案
方案1: 不使用缓存,就是原先会导致内存泄漏的方案
方案2: 对字体做缓存
现在来看调用栈部分第一个标红的位置,源码如下